![]() What are your general principles for PZ mods? Do you think things should be made harder, easier, more realistic etc? “Previously I extensively DMed weirdo oldschool Dungeons & Dragons, and dabbled in some writing for it and some other indie RPG stuff, and that has a big influence on my approach.” The majority of my stuff is designed with using it on my, super ruthlessly ridiculously player-adversarial hardcore hellhole server in mind.” “Initially I got into modding to make custom content for my MP server and just kept on going. How did you get into PZ modding? Did you have experience modding other games previously? “Worse Searching and Even Worse Looting are surprisingly popular, but my most popular mods tend to be my most shallow ones that just add new tactical toys to play with!” Best for providing hardcore, endgame level challenge content would be Lab Complex Alpha.” Best for being weird, wild and hardcore ruthless would be Terror Zeds. Best for increasing the base game difficulty without radically changing the gameplay would be Worse Searching and Even Worse looting. What do you consider your best mods? Are they also your most popular ones? As well, the majority of the mods are really simple affairs that don’t require much time or effort to wrap up.” “My rapid-fire approach probably has a lot to do with my pandemic lockdown situation more than anything else. However that includes a couple of private test mods, and does not count several mods I haven’t uploaded that “work” but I don’t feel are ready to upload. “Currently there are actually 128 mods of mine on the workshop. Do you have many more in the works? Why do you think you have this rapid-fire approach? You are a very prolific modder – 119 are listed on the workshop. “My preference has always been for really punishing hardcore games, all the way back to Nethack through to Dark Souls, and PZ just totally slotted into that for me.” I found the combination of trying to avoid getting killed by other players, and the trash and corpse strewn post apocalyptic environment to be magical.” “I played on Ambiguous Amphibian’s server, which has no PVP safety or player names displayed. ![]() ![]() A couple of years ago I had spare time to fill, looked it up again and got hooked by multiplayer.” “I think it was a friend of mine, a film professor and big Romero fan, who first told me about PZ, back when the zombies looked like weird green aliens. How did you first discover PZ? Why do you like it? I’ve been a cook in fine dining, a construction foreman, and a bartender/bouncer at an illegal underground bar, among other things.” ![]() My earliest memories are from when I lived on a First Nations reservation in the Canadian bush country where you had to get flown in and out by floatplanes. full removal of all types of jewels (red/green/yellow etc.“I’m an older punk rock/metal dude.full removal of herbs (green/red) from zombie loot and foraging/scavennging.REMOD - Feature Overhaul (previously "No More Green/Red herbs"): (no more small fanny pack with 26 capacity etc). Mostly all of the bags/backpacks/fanny packs(from REMOD) have reduced capcity by 80-90%.(for example BSAA army pants have similar protection to firefighter pants, Also Jill Beret/'hair'(and similar stuff) does not have 100 Bite/Scratch Defence etc). Most of the clothes (from REMOD) have reduced defence/wind/water resistance according to their visual looks.Mod Description Nerf and rebalance for most of the items from "Resident Evil Item development for 41" mod.Ĭurrently it has 4 modules (more planned in the future):
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